December 2018 Update!
Grow in the Hole » Devlog
This big update, the first in over two years, has the following changes:
- Every course now has a randomly generated skyscraper, mountain range or rolling hill background.
- A new local profile system. Awardment progress, invert settings, and statistics, including rounds played, holes in one and multiplayer victories in every mode and modifier, can now be stored for multiple different users on the same device.
- Multiplayer games can now be set to end after three holes.
- A new handicap system has been added to multiplayer. Level the playing field by giving weaker players higher handicaps.
- A new 'Inverted Size Change' modifier that makes the ball get smaller the closer you are to defeat rather than larger.
- The previous tutorial has been replaced with a new text-less animated tutorial.
- Rounds can be restarted and settings changed whilst playing a round.
- Shots can now be hit for 100% whenever the shot is started on the screen.
- Various UI improvements that fixes any aspect ratio related issues.
- Physics changes that should mean that balls roll less in curved areas, less sudden stops elsewhere and fix any issues related to using some modifiers.
- Various other minor bug fixes and improvements.
Get Grow in the Hole
Grow in the Hole
Prepare for growing golf balls, it can get rough
Status | Released |
Author | Ellis Spice |
Genre | Sports |
Tags | 2D, Abstract, Golf, growth, Local multiplayer, Ludum Dare, Ludum Dare 34, Mouse only, Procedural Generation |
Languages | English |
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